Work/Bloodhunt
Toreador Trailer · Gamescom 2021

Bloodhunt

Creative
Cinematics
Capture
Editing
Multiplayer Capture Lead
Bloodhunt — Toreador Trailer · Gamescom 2021
Watch on YouTube →
Role
Creative · Cinematics · Capture · Editing · Multiplayer Capture Lead
Debut
gamescom Opening Night Live 2021
Year
2021
Engine
Unreal Engine 4

The Clans of Bloodhunt: Toreador trailer, from gamescom Opening Night Live 2021. Creative, cinematics, capture, and edit, and I led the multiplayer capture. Sharkmob's game, made while I was at Fire Without Smoke.

On this one
Toreador clan trailer
Gamescom 2021
full-bleed frame — still needed
Bloodhunt
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